This is the demo version of the PILA website!

Karel the Turtle

Karel the Turtle

In this application, students are asked to build programs to instruct a robotic turtle, Karel, to navigate and complete tasks in a grid-like world. Within the block-based programming environment, students can iteratively build solutions, test them and receive automated feedback. Covering a wide range of complexity, Karel the Turtle tasks can challenge students at every level of ability!

In this application, students are asked to build programs to instruct a robotic turtle, Karel, to navigate and complete tasks in a grid-like world. Within the block-based programming environment, students can iteratively build solutions, test them and receive automated feedback. Covering a wide range of complexity, Karel the Turtle tasks can challenge students at every level of ability!

Karel the Turtle

Karel the Turtle

In this application, students are asked to build programs to instruct a robotic turtle, Karel, to navigate and complete tasks in a grid-like world. Within the block-based programming environment, students can iteratively build solutions, test them and receive automated feedback. Covering a wide range of complexity, Karel the Turtle tasks can challenge students at every level of ability!

In this application, students are asked to build programs to instruct a robotic turtle, Karel, to navigate and complete tasks in a grid-like world. Within the block-based programming environment, students can iteratively build solutions, test them and receive automated feedback. Covering a wide range of complexity, Karel the Turtle tasks can challenge students at every level of ability!

Karel the Turtle

Karel the Turtle

In this application, students are asked to build programs to instruct a robotic turtle, Karel, to navigate and complete tasks in a grid-like world. Within the block-based programming environment, students can iteratively build solutions, test them and receive automated feedback. Covering a wide range of complexity, Karel the Turtle tasks can challenge students at every level of ability!

In this application, students are asked to build programs to instruct a robotic turtle, Karel, to navigate and complete tasks in a grid-like world. Within the block-based programming environment, students can iteratively build solutions, test them and receive automated feedback. Covering a wide range of complexity, Karel the Turtle tasks can challenge students at every level of ability!

What skills are taught and assessed in Karel the Turtle?

Students learn and demonstrate computational problem solving skills by building computational solutions that achieve specific goals and self-regulated learning skills by accessing and using automated feedback and information found in learning resources.

Karel the Turtle Application Guide

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Karel the Turtle Application Guide

View

Karel the Turtle Application Guide

View

Students learn and demonstrate computational problem solving skills by building computational solutions that achieve specific goals and self-regulated learning skills by accessing and using automated feedback and information found in learning resources.

Karel the Turtle Application Guide

View

Karel the Turtle Application Guide

View

Karel the Turtle Application Guide

View

Students learn and demonstrate computational problem solving skills by building computational solutions that achieve specific goals and self-regulated learning skills by accessing and using automated feedback and information found in learning resources.

Karel the Turtle Application Guide

View

Karel the Turtle Application Guide

View

Karel the Turtle Application Guide

View

Interested in using Karel?

Interested in using Karel?

Interested in using Karel?

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