PILA Applications
PILA Applications
PILA Applications
Betty's Brain
In this application, students teach a virtual agent, Betty, about complex phenomena by using resources and causal mapping tools.
View moduleKarel the Turtle
In this application, students program instructions to help a robotic turtle to navigate and complete tasks in a grid-like world.
View moduleGame Creator powered by Cand.li
In this application, students program game elements and design environments to create video games.
View moduleBetty's Brain
In this application, students teach a virtual agent, Betty, about complex phenomena by using resources and causal mapping tools.
View moduleKarel the Turtle
In this application, students program instructions to help a robotic turtle to navigate and complete tasks in a grid-like world.
View moduleGame Creator powered by Cand.li
In this application, students program game elements and design environments to create video games.
View moduleBetty's Brain
In this application, students teach a virtual agent, Betty, about complex phenomena by using resources and causal mapping tools.
View moduleKarel the Turtle
In this application, students program instructions to help a robotic turtle to navigate and complete tasks in a grid-like world.
View moduleGame Creator powered by Cand.li
In this application, students program game elements and design environments to create video games.
View module